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Neon Valley Revenge-Unleashed

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The government has won the cyberwar. Their grasp chokes the citizens of every country as oppression rules the world. Then a group of hackers carved out an untraceable piece of the cyberspace and created the underground network known as Neon Valley.


The government has won the cyber war. Their grasp chokes the citizens of every country as oppression rules the world. Then a group of hackers carved out an untraceable piece of the cyberspace and created the underground network known as Neon Valley. Since then, it has become a place where both the good and the bad coexist as the last of the free. And such places always attract a need for entertainment, thus the Neon Valley Colosseum was born.

An online shooter inspired by retrowave and neo-80s. Neon Valley takes an arcade-like route to the shooter genre. With high score leader boards based on both skill and style. Fast-paced combat akin to Quake and Unreal Tournament. Game modes such as floor is lava, obstacle courses and more. Neon Valley is a place where the best come to attain infamy and carve out their name in the cyberspace.

The new frontier Neon Valley. A place free from the grips of the government, a place where humanity indulges. This is where black market trades are done, where secrets are shared and ideas, outlawed by the government, discussed. A world where the good and the bad coexist as the last of the free.

At the core of Neon Valley, the Colosseum exists. On the surface, it thrives as an entertainment complex. As challenges for skill junkies. As a platform to notoriety. But the Colosseum fuels this virtual world. It draws in new challengers all over the world and with this comes opportunity. The black market programmers use it to test virtual weapons. Dealers barter and wager on the outcome of battles. Designers display their latest fashion code. Map editors design intricate battlegrounds. At the centre lies you. The user. Will you show the world what you’ve got?

This is a place of entertainment where most come to conquer the battlegrounds. To prove their skills above all others in the new frontier and obtain infamy. For some of our ambitions never fade through the ages. However, behind the Colosseum and the city is a network of shadows who control its affairs. Some support the rebellion from the shadows… Others profit off the market and guide its very design. Their whims might be in your benefit.

Battle suit
Here users compete with Battle Suits. A program interface which a user takes control of, giving them freedom of movement and an assortment of items. Items which they take onto the field for offensive and defensive purposes. Users battle to unlock new gear, increasing their prowess on the battlegrounds, climbing to reach the top of the leaderboards.

Your suit has full range of motion using “WASD” inputs. Each suit has the ability of partial air control, adjusting your trajectory mid-air. This also includes sprinting state activated with “Shift”. Crouching state with “C” input, for taking cover behind low objects and a smaller attack profile. Eventually for better shooting accuracy and going under obstacles too. Also, stealth option with the newly added foliage. It’s also the state you enter after performing a slide maneuver.

Talking about slide maneuver, sliding is patched in. Activating crouch whilst in motion will perform a slide. While sprinting the battle suit does a short dash, followed by an extended slide. Sliding in air, it slightly increases user down velocity, to mimic a shinobi air dash move inspired by ninjas.

Expending stamina/energy to dash allows the user to increase directional acceleration of the battle suit using small boosters attached to the lower back. This booster is used to avoid enemy attacks, dashing onto areas just out of reach and general evasion or positioning.

Wall jump
Increased leg thrust power in the battle suits allow for users to wall jump. Covering further distance and allows for consecutive wall jumps. This is a great utility maneuver to reach higher ground, avoid pursuit and out play opponents.

Each battle suit has a force-field as the first layer of defense. Take cover when it breaks to regenerate or risk taking damage to your health.

Yes, stamina is simulated in this virtual world. Something to limit the freedom of movement and create opportunities for entertaining situations. Dashing, sliding, sprinting and wall jumps consume stamina. However, it will regenerate given some cool down time.

Character customization
Added a range of items for character customization, more are in the works! They are rewards for gladiators who participate and awe the spectators in combat. Inside the Colosseum or the arena. Find the orange card, in a club for champions.

Camera controls
Each battle suit is fitted with a small drone camera to provide a wider perspective for better spatial awareness. You can activate toggle this camera with Q. Your visor and drone camera are designed with adaptive magnification built in. Allowing the user to freely zoom with or without weapons fitted with scopes.

Shoulder switch
Use “Z” to switch shoulders in 3rd person. This will move the default shoulder position of the drone camera to the other shoulder. Useful in peeking around corners, better bullet trajectory for tight angles and also for user preference.

Hold “Alt” to look around with the camera. In 3rd person this will rotate the camera around the user. Basically, allowing the user to easily surveil their surroundings or to check themselves out.

Relay cam
When shot, your drone camera deactivates. This switches off the drone camera and reactivates first person view. Pay attention to drone cams peeking around corners, deactivate them and restrict the surveillance utility of your enemies.


Title: Neon Valley: Revenge
Genre: Action, Indie
Developer: Daydream Productions
Publisher: Daydream Productions
Release Date: 28 Feb, 2018

Release Name: Neon Valley Revenge-Unleashed
Cracked by: Unleashed
Release Size: 225.83 MB




  • OS: Windows 7 SP1, Windows 8.1, Windows 10 32-bit
  • Processor: Intel Core i5-4670k 3.40Ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD 7800 (2GB VRAM with Shader Model 5.0 or better)
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: Will be changed to lower minimum specs after optimization pass post Early Access release


  • OS: Windows 7 SP1, Windows 8.1, Windows 10 64-bit
  • Processor: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: Or just use a Titan V #pcmasterrace


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